https://ojs.adzkia.ac.id/index.php/pdk/issue/feed Jurnal Riset Pendidikan Dasar Dan Karakter 2024-02-02T02:20:10+07:00 Vivi Puspita v.Puspita@adzkia.ac.id Open Journal Systems <p>Jurnal Riset Pendidikan Dasar Dan Karakter merupakan jurnal yang bergerak di bidang penelitian bidang pendidikan dasar yang mengakomodir pengintegrasian nilai-nilai karakter dalam setiap aktivitas publikasi. Jurnal Riset Pendidikan Dasar dan Karakter diterbitkan dua kali dalam satu tahun, yaitu pada bulan Februari dan Agustus. Jurnal Riset Pendidikan Dasar dan karakter merupakan publikasi ilmiah yang bertujuan menyebarluaskan hasil-hasil penelitian Dosen dan Mahasiswa di bidang Pendidikan Guru Sekolah Dasar, serta tenaga pendidik di lingkup Sekolah Dasar/MI dan Pendidikan Guru Pendidikan Anak Usia Dini. Ruang Lingkup Riset meliputi bidang: Matematika SD, Pembelajaran IPA di SD, PKn SD, Pembelajaran IPS di SD, Bahasa Indonesia, Bahasa Inggris, PAUD (Pendidikan Anak Usia Dini), serta berbagai Inovasi Pembelajaran yang disarankan tetap mengintegrasikan nilai-nilai karakter dalam setiap publikasi.<br />Jurnal Pendidikan Dasar dan Karakter dipublikasikan oleh Pusat Studi Penelitian dan Pengabdian kepada Masyarakat (P3M) Sekolah Tinggi Keguruan dan Ilmu Pendidikan Adzkia Padang.<br />Sekretariat: Kompleks Yayasan Adzkia Sumatera Barat Gedung Universitas Adzkia Lantai 4, Jalan Taratak Paneh No.7 Kelurahan Korong Gadang Kecamatan Kuranji Kota Padang 25153. Email: ojs@adzkia.ac.id.</p> https://ojs.adzkia.ac.id/index.php/pdk/article/view/225 PENGEMBANGAN MEDIA SCRAPBOOK PADA PEMBELAJARAN TEMATIK TERPADU DI KELAS IV SEKOLAH DASAR 2024-01-23T19:54:06+07:00 Widya Widya widya@unimal.ac.id Weni Putri Ami w.putriami@adzkia.ac.id <p>The problem in this research is that the learning media used by educators in the learning process is only media in printed books and does not use real or concrete media. The main objective of this research is to produce a Scrapbook media product on theme 2 (always save energy) sub-theme 1 (energy source) learning 1 in grade IV Elementary School. This type of research is the development of R&amp;D (research and development) using the 4-D model (define, design, development, dissemination). The instruments used in this study were the initial and final instruments, students, assignments, concept analysis sheets and learning objectives, validity questionnaires, practicalities, and pre-test and post-test questions. Scrapbook Scrapbook media that the researcher developed was stated to be very valid, practical, and effectively used by students in the learning process media validation was assisted by three validators, namely design, language and material experts. The level of validity obtained by the validator test results is 95 including very valid criteria. The results of the practicality test for educators are 99 and students are 91, including very practical criteria. While the results of the test of the effectiveness of learning in the classroom, namely the average result of the pre-test of students is 50.4 and the post-test is 84.5. Based on the analysis using the t-test resulted in 0.000 &lt;0.05, which means 2 (tailed) &lt; 0,05 and H0 is rejected and Ha is accepted. So it can be concluded that the</p> 2024-02-02T00:00:00+07:00 Copyright (c) 2024 Jurnal Riset Pendidikan Dasar Dan Karakter https://ojs.adzkia.ac.id/index.php/pdk/article/view/230 Pengembangan Media Audio–Visual Berbasis Problem Based Learning Pembelajaran Tematik Terpadu DI Kelas IV SDN 02 Pasar Baru Pesisir Selatan 2024-01-23T17:16:30+07:00 Khairul Ikhwan k.ikhwan@adzkia.ac.id Cici Kamala Dola cicikamaladola@gmail.com <p>This research is motivated by several problems found in schools, namely the media used does not use a learning model, only describes the learning material and contains assignment questions, and there are not complete examples of images in the material so that the learning material is difficult for students to understand, the color display of the images in The media does not attract students' interest in learning, using newsprint which is easy to tear. With the problem-based learning model, students are able to make their own discoveries by developing students' creative thinking processes, so that they can foster interest in learning. This research aims to develop and validate Media based on the Problem Based Learning model. This type of research is R&amp;D Development using the 4-D model (define, design, development, disseminate). The results of the research show that Media development is based on the Problem Based Learning model which was collected through a validation questionnaire. , is used to measure the suitability of the Media. So the design validator test results were obtained (93.75%) including very valid criteria. The material validator test results (90%) include very valid criteria. The language validator test results (83.25%) include very valid criteria, while the RPP validator test results (87.5%) include very valid criteria. Proving that Problem Based Learning based media in integrated thematic theme 3 subtheme 2 is declared very valid and suitable for use</p> 2024-02-02T00:00:00+07:00 Copyright (c) 2024 Jurnal Riset Pendidikan Dasar Dan Karakter https://ojs.adzkia.ac.id/index.php/pdk/article/view/244 Pengembangan Media Audio Visual Berbasis Discovery Learning Pada Pembelajaran Tematik Terpadu di Kelas IV Sekolah Dasar 2024-02-02T02:20:10+07:00 Ade Irma Suryani adeirmasuryani278@gmail.com Sesvina Gemini Putri s.geminiputri@adzkia.ac.id <p><em>This research is motivated by the audio-visual media used by schools not fully motivating students in the learning process. The learning media used in schools is still in the form of videos downloaded from YouTube, and has not maximized learning materials that focus on students' creativity and activities in carrying out the learning process effectively. Based on this, audio visual media based on discovery learning was developed in class IV of SDN 12 Sungai Liku on theme 4, various jobs, subtheme 1, types of learning jobs 1, 2 and 3. The aim of this research is to develop audio visual media in integrated thematic learning using a model. discovery learning in class IV SDN 12 Sungai Liku. This type of research is R&amp;D using the 4/D model (define, design, development and dissemination). The instruments used in collecting data for this development research were validation sheets, teacher response questionnaires and student response questionnaires. The research results show that the audio visual media using the discovery learning model developed is valid from material, language and design experts. In the material aspect a score of 84.32% was obtained with very valid criteria, in the design aspect a score was obtained of 96.87% with very valid criteria, while in the language aspect a score was obtained of 89.28% with very valid criteria, while in the aspect of educators' responses to Audio visual media obtained a score of 91% with very practical criteria and students' responses to audio visual media obtained a score of 72% with practical criteria. In this way, the audio visual media in class IV at SDN 12 Sungai Liku that was developed can be used as a learning medium for students.</em></p> 2024-02-02T00:00:00+07:00 Copyright (c) 2024 Jurnal Riset Pendidikan Dasar Dan Karakter https://ojs.adzkia.ac.id/index.php/pdk/article/view/228 PERSEPSI GURU TERHADAP PEMBELAJARAN DALAM JARINGAN (DARING) DAN LUAR JARINGAN (LURING) DI SEKOLAH DASAR SE-KELURAHAN PASAR AMBACANG KECAMATAN KURANJI 2024-01-23T19:50:34+07:00 Ismira ojsismira@gmail.com Ricky Darmawan rickydarmawan1720064@gmail.com <p>This research is motivated by problems in the dare and offline learning process. Some of these problems include educators being constrained in paying attention to the learning process, educators being constrained in providing assessments, educators being constrained in seeing developments in students' understanding, educators being unable to utilize learning media during the learning process, students being constrained in answering questions given by educators. . The aim of this research is to determine teachers' perceptions of bold and offline learning, to find out the comparison between teachers' perceptions of bold and offline learning. This type of research is descriptive quantitative research and comparative quantitative research. The results of the research explain that the teacher's perception of dare learning is very good, the Respondent Achievement Level (TCR) for the planning aspect is 89.56%, TCR for the implementation aspect is 88.89%, TCR for the evaluation aspect is 92.71%. Teachers' perceptions of offline learning are very good, TCR for the planning aspect is 90.63%, TCR for the implementation aspect is 94.21%, TCR for the evaluation aspect is 92.68%. There are differences between these two learning systems, seen from the overall average of the answers, namely bold learning got an average of 67.51, while offline learning got an average of 68.16.</p> 2024-02-02T00:00:00+07:00 Copyright (c) 2024 Jurnal Riset Pendidikan Dasar Dan Karakter https://ojs.adzkia.ac.id/index.php/pdk/article/view/233 PENGEMBANGAN MEDIA VIDEO ANIMASI PADA PEMBELAJARAN TEMATIK BERBASIS PENDEKATAN SAINTIFIK DI KELAS IV SDN 35 AMBACANG KAMBA 2024-02-01T17:23:00+07:00 vivi puspita vivipuspita.pendas@gmail.com Rahma Yuni rahmayuni767@gmail.com <p>This research is motivated by the importance of learning media used by educators in the learning process. The main purpose of this research is to produce a thematic learning media product based on animation video in the fourth grade of elementary school. This research is an R&amp;D (Research and Development) research with the ADDIE model, namely analysis, design, development, implementation and evaluation. In the implementation phase, a trial was conducted on nine fourth grade elementary school students. The instrument used in this study was a sheet of learning media validation instruments, practicality instruments in the form of a questionnaire for educators and students and effectiveness using questions adapted from students' daily assessments. The validation instrument was used to determine the validity of the integrated thematic learning media based on the designed animation video. Validation is carried out by design, material and language experts. The results showed that the animated video learning media in thematic teaching based on a scientific approach in grade IV Elementary School was very valid with a design expert validation score of 91% with a very valid category, material expert validation with a score of 100% with a very valid category and linguist validation with a score of 91%. 97% with a very valid category, and the average overall value of validation is with a score of 96% (Very Valid). For practicality results from educators, an average score of 94% is obtained with very practical assessment criteria, while for practicality nine students get an average value of 89% with very practical criteria. For the results of the effectiveness of getting an average value of 89% with very effective criteria. So it can be concluded that the development of animated video media in thematic learning based on a scientific approach in grade IV Elementary School is very valid, practical, and effective.</p> 2024-02-02T00:00:00+07:00 Copyright (c) 2024 Jurnal Riset Pendidikan Dasar Dan Karakter https://ojs.adzkia.ac.id/index.php/pdk/article/view/226 PENINGKATAN AKTIVITAS BELAJAR SISWA PADA PEMBELAJARAN TEMATIK TERPADU MENGGUNAKAN MODEL BAMBOO DANCING BERBANTUAN MEDIA KARTU DI KELAS IV SDN 05 ALANG RAMBAH 2024-01-23T19:52:46+07:00 Hendrizal hendrizal@stkipadzkia.ac.id Utari Utami u.utami@adzkia.ac.id <p>This research is motivated by the low level of Integrated Thematic learning activities in class IV SDN 05 Alang Rambah. During the learning process students are not actively involved in learning, both in Oral Activities, Visual Activities, Listening Activities and Mental Activities. The purpose of this study was to describe the increase in student learning activities in Integrated Thematic learning using the Bamboo Dancing model with the aid of card media in class IV SDN 05 Alang Rambah. This research is classroom action research with qualitative and quantitative approaches. Consisting of cycle II, cycle I was held 2 times and cycle II was held 1 meeting. Each cycle consists of planning, implementing, observing and reflecting. This</p> <p>research was conducted in the first semester of the 2020/2021 Academic Year. The subjects of this study were fourth grade students of SDN 05 Alang Rambah. The data collection technique is observation and documentation. The research instruments are observation sheets on the implementation of the Bamboo Dancing learning model, observation sheets for teacher and student activities, observation sheets for learning activities in the form of Oral Activities, Visual Activities, Listening Activities, Mental Activities and photos. The results of this study indicate that student learning activities in the aspect of Oral Activities cycle I 64.05% with category (C) and cycle II 76.56% with category (B), Visual Activities cycle I 65.09% with category (C) and cycle II 78.64% (B), Listening Activities cycle I 66.14% with category (C), and cycle II 79.16% (B), Mental Activities cycle I 67.70% with category (C), and cycle II 80.20% (A). Thus, it can be concluded that student learning activities in Integrated Thematic learning using the Bamboo Dancing model assisted by Media Cards in class IV SDN 05 Alang Rambah increased with good category (B).</p> 2024-02-02T00:00:00+07:00 Copyright (c) 2024 Jurnal Riset Pendidikan Dasar Dan Karakter https://ojs.adzkia.ac.id/index.php/pdk/article/view/231 PENGEMBANGAN MEDIA VIDEO BERBASIS CONTEXTUAL TEACHING AND LEARNING (CTL) PADA PEMBELAJARAN TEMATIK TERPADU DI KELAS IV SEKOLAH DASAR 2024-01-23T17:15:06+07:00 Jendriadi jendriadi@untidar.ac.id Ahmad Fauzi a.fauzi@adzkia.ac.id <p>This research is motivated by the importance of learning media used by educators in the learning process. The main objective of this research is to produce an interactive video-based integrated thematic learning media product in the fourth grade of elementary school. This research is an R&amp;D (Research and Development) research with the Four D model, define, design, develop and dessiminate. In the implementation phase, a trial was conducted on twelve fourth grade elementary school students. The instrument used in this study was a sheet of learning media validation instruments, practicality instruments in the form of a questionnaire for educators and students. The validation instrument was used to determine the validity of the designed video-based integrated thematic learning media. Validation is carried out by design, material and language experts. The results showed that the integrated thematic learning media based on Contextual Teaching And Learning (CTL) in grade V Elementary School was very valid with a design expert validation score of 3,75 with a very valid category, material expert validation with a score of 3.44 with a very valid category and expert validation. language with a score of 3,28 with a very valid category, and the average value of the overall validation with a score of 3.49 (Very Valid). For the results of the effectiveness of getting an average value of 80 % with very effective criteria. So it can be concluded that the development of integrated thematic learning media based on Contextual Teaching And Learning (CTL) in grade V Elementary School is very valid, practical, and effective.</p> 2024-02-02T00:00:00+07:00 Copyright (c) 2024 Jurnal Riset Pendidikan Dasar Dan Karakter https://ojs.adzkia.ac.id/index.php/pdk/article/view/205 PENGEMBANGAN LEMBAR KERJA PESERTA DIDIK BERBASIS COOPERATIVE INTEGRATED READING AND COMPOSITION (CIRC) PADA PEMBELAJARAN TEMATIK TERPADU DI KELAS IV SEKOLAH DASAR 2024-02-01T17:27:57+07:00 silfi melindawati silvimelinda01@gmail.com <p>Penelitian ini dilatarbelakangi oleh beberapa permasalahan yaitu materi yang ada pada LKPD belum mencapai tujuan pembelajaran, LKPD yang ada di sekolah belum menggunakan model pembelajaran, Gambar tidak mempunyai warna sehingga minat untuk belajar peserta didik kurang. Penelitian ini bertujuan untuk mengembangkan dan memvalidkan LKPD berbasis model <em>Cooperative Integrated Reading And Composition</em> (CIRC). Jenis penelitian ini adalah penelitian&nbsp; pengembangan (research and development. Model pengembangan yang digunakan adalah model 4-D yang terdiri dari tahap pendefinisian (<em>define</em>), perancangan (<em>design</em>), pengembangan (<em>development)</em> dan penyebarluasan (<em>dissemination</em>). Penelitian ini dibatasi sampai pada tahap penyebarluasan dengan skala terbatas karena kondisi pandemi Covid 19. Hasil LKPD berbasis model <em>Cooperative Integrated Reading And Composition</em> (CIRC) dengan tiga orang validator dinyatakan sangat valid.. Dengan tingkat kevalidan yang diperoleh hasil uji validator desain diperoleh 3,71% termasuk kriteria sangat valid. Hasil uji validator bahasa didapatkan 3,16% termasuk kriteria&nbsp; sangat valid. Hasil uji validator materi didapatkan 3,81% termasuk kriteria sangat valid. Pada uji coba praktikalitas pendidik didapatkan 93,7% sangat praktis, dan uji coba praktikalitas&nbsp; peserta didik didapatkan 91,6% sangat praktis, Hasil uji coba efektivitas pb 1 95,31% dan uji coba efektivitas pb 2 95,75% sangat efektif. Maka dapat disimpulkan bahwa pengembnagan LKPD berbasis <em>Cooperative Integrated Reading And Composition </em>(CIRC) pada pembelajaran tematik terpadu dikelas IV sekolah dasar sangat valid digunakan peserta didik.</p> 2024-02-02T00:00:00+07:00 Copyright (c) 2024 Jurnal Riset Pendidikan Dasar Dan Karakter https://ojs.adzkia.ac.id/index.php/pdk/article/view/229 PENGEMBANGAN MEDIA POP UP BOOK PADA PEMBELAJARAN TEMATIK TERPADU KELAS IV SEKOLAH DASAR 2024-01-23T19:49:41+07:00 Rona Rossa rona.r@adzkia.ac.id Fitri Insani f.insani@adzkia.ac.id <p>This research was motivated by several problems, namely the concentration of students on average only centered at the beginning of learning, besides that the media during the learning process was less creative and innovative. Media packaging in schools does not attract students' interest in learning because it is still simple.media prop pop up book.media Pop-up book is paper media which when opened will appear three-dimensional objects. This development produces media that can be applied to the theme of caring for living things for grade IV elementary school. This study aims to determine the validity, practicality, and effectiveness of pop up book media. This type of research is R&amp;D using a 4-D model (define, design, development, disseminate. The results of design validation obtained a value of 94.2% with very valid criteria. The results of material validation obtained a value of 95.4% with very valid criteria. Results language validation obtained a value of 77% with quite valid criteria. The results of the practicality test of educators scored 98% with very practical criteria. The results of the practicality test of students scored 85.4% with practical criteria.</p> <p>The results of the effectiveness test obtained a value of 87% with very effective criteria So it can be concluded that the pop up book in integrated thematic learning has been declared veryvalid, practical and effective to use.</p> 2024-02-02T00:00:00+07:00 Copyright (c) 2024 Jurnal Riset Pendidikan Dasar Dan Karakter https://ojs.adzkia.ac.id/index.php/pdk/article/view/234 Pengaruh Penggunaan Game Online Terhadap Perilaku Sosial Siswa Kelas V SDN 6 lalan kec. Lubuk tarok kab. Sijunjung 2024-01-23T17:11:48+07:00 Alfroki Martha alfroki@gmail.com Jozi Zelia j.Zelia@gmail.com <p>This research is motivated by where online games are currently mushrooming in the community from children to adults. Where the fun features and strategies of the game cause some students to secretly bring their cellphones to school with the aim of continuing their online games which are still pending.. Data analysis used simple linear regression analysis. Social behavior. By using a one-way test, HO is accepted and Ha is rejected. The significance result of 0.000 &lt; 0.05 illustrates that there is a significant influence between the use of online games on social behavior.</p> 2024-02-02T00:00:00+07:00 Copyright (c) 2024 Jurnal Riset Pendidikan Dasar Dan Karakter https://ojs.adzkia.ac.id/index.php/pdk/article/view/227 Identifikasi miskonsepsi pada materi panca indera manusia menggunakan metode Certainty of Response Index (CRI) pada kelas IV SD 2024-01-23T19:51:43+07:00 Riri Marfilinda riri.m@adzkia.ac.id Vebi Vebrianti vebivebrianti28@gmail.com <p>This study aims to describe the description of misconceptions in the concept of the five human senses in fourth grade elementary school students. The approach used in this research is a qualitative approach with the type of research that is descriptive qualitative by using the Certainty Of Response Index (CRI) method. CRI is a measure of the level of confidence or certainty of the respondent in answering each question given, the research subject consists of 11 students. The research sample was taken using diagnostic tests and interviews, so that misconceptions were obtained. The results showed that the highest misconceptions occurred in the concept of the five senses of sight (eyes) of 74,5%, while the lowest percentage of misconceptions was found in the concept of understanding the five senses of humans by 37.83%. The causes of misconceptions in the material of the five human senses are internal and external factors. Internal factors are those that come from students which associative thinking and wrong intuition, while external factors include teaching methods, books and contexts. Based on these data, it can be concluded that there is a misconception about the concept of the five human senses in fourth grade elementary school students.</p> 2024-02-02T00:00:00+07:00 Copyright (c) 2024 Jurnal Riset Pendidikan Dasar Dan Karakter https://ojs.adzkia.ac.id/index.php/pdk/article/view/232 Pengembangan Modul Berbasis Problem Based Learning Pada Pembelajaran Tematik Terpadu Dikelas V 2024-01-23T17:13:30+07:00 Maifit Hendriani maifithendriani92@gmail.com Cynthia Efna Deza sintiadeza@gmail.com <p>This research is based on the problem found in class V, namely the modules used are less attractive, the existing modules have not used one of the learning models. The use of modules is still rarely done by students because of the limitations of educatorsin making and developing modules. Researcher chose to develop a PBL-based module to help students think critically, basides that this module will be declared valid if it has been assessed and revised by the validator. This study aims to develop teaching material in the form of PBL-based modules in integrated thematic learning in class V which has been assessed and correted by the validator. The development modul used is a 4-D modelconsisting of the stages of defining. Designing ( design ), development, and dissemination. The data collection teachnique is in the from of a validation sheet that will be assessed by the validator in their fields. The resultas showed that the PBL-based module developed was valid. This is eviden from the results of the validator sheet scores obtained by material experts, validator 1 is 91,9% with very valid criteria, validator 2 is 96,4% with very valid criteria, the language validation sheet score is 86,1% with valid criteria. And the score the design validation sheet was 88,56% with valid criteria.</p> 2024-02-02T00:00:00+07:00 Copyright (c) 2024 Jurnal Riset Pendidikan Dasar Dan Karakter